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Wat is een mod/plugin?[]

2012-03-11 17.19

Een voorbeeld van een wereld generator mod (custom Indev map generator)

Mods worden steeds populairder en voegen geheel nieuwe ervaringen en doelen aan het spel toe. Mods kunnen de spelervaring in Minecraft nog meer veranderen dan je vermoedde. De meeste mods in Minecraft voegen extra inhoud aan de game toe, zodat de gameplay verandert, de sfeer zich wijzigt, een speler meer mogelijkheden krijgt in het omgaan met de Minecraft-wereld of meer spanning in de spelervaring oplevert. Sommige mods kunnen grotere uitbreidingen toevoegen, zoals de Aether Collaboration Mod, die een aanzienlijke hoeveelheid nieuwe content aan het spel toevoegt. Andere mods halen juist inhoud weg, zodat eenvoudigere of juist meer instellingen mogelijk zijn of optimaliseren de snelheid, de graphics of de gameplay van het spel. Andere mods, zoals de PortalCraft / Portal Gun-kaart, doen een poging om functies en ervaringen een totaal ander spel in Minecraft brengen. Server mods of plugins geven servers meer mogelijkheden en gebruiksgemak, en de meeste mods voor single-player hebben een server versie die het mogelijk maakt de mod in de multiplayer te spelen.

Idealiter de maker van een Minecraft Mod verwerkt de mod wanneer de game-updates komen. Het brengen van meer inhoud , bug fixes , of optimaliseert. Anders kan de mod niet werken met een nieuwe versie. Velen in de Minecraft gemeenschap waarderen de extra ervaring en het gebruiksgemak die met mods, terwijl anderen spelen " vanilla" , het originele spel , met alleen de originele inhoud , en misschien mod gebruik zien als vreemdgaan. Ook al zijn Minecraft mods over het algemeen veilig om te installeren, moet men voorzichtig zijn met mods om crashes te voorkomen, verwijderen van spel data of potentiële malware-infecties van een slechte link of de mod zelf redden. Een goede manier om je spel te beschermen tegen dergelijke problemen is om een ​​back- up bestand te maken, zoals de Minecraft map. Er zijn vele mods of plugins beschikbaar om de originele Minecraft spel aanvullen of geef server admins meer mogelijkheden en controle over hun servers.

Official Modding API: Plugins[]

De Modding API is een opkomende functie in Minecraft die het makkelijker maakt om bepaalde dingen te doen.[1] Mojang have now revealed that the Bukkit team are making the Official Modding API.[2]. Curse recently interviewed Jeb about the Mod API. Jeb has released that he wants Mods to be as easy as possible to find, install and download (i.e. without modifying the minecraft.jar). The API will NOT be exactly the same as Bukkit. Most mods will be multiplayer server compatible. You can watch Part 1 of the interview here and Part 2 here.[3] [4]

Dinnerbone has revealed that content in the Modding API will be known as Plugins rather than Mods.[5] Dinnerbone stated that Mojang did not want to name this content as Mods because actual Mods will still exist that modify game files, which would not be compatible.[6] Plugins will be easy to install by simply dropping them into a folder.[7]

Hoe mods te installeren[]

Hoofdartikel: Mods/Installing Mods


De bovenstaande link biedt een uitgebreide gids aan over "hoe mods te installeren". Sommige mod packs hebben automatische installaties dat het toevoegen van mod aan Minecraft extreem makkelijk maakt, voor de beginnende modder.

Onderwerp== How to create Mods ==

Hoofdartikel: Mods/Creating Mods


De bovenstaande link zal proberen te helpen in "hoe mods te maken", inclusief over het gebruik van APIsend.

Outdated Mods[]

Hoofdartikel: Mods/Outdated


This is a list of mods for the previous major version of Minecraft that were previously on the Mods list but have been moved here to this page that list.

Only mods for the previous version of Minecraft should be kept on this page. Any mods for earlier versions than the previous major version of Minecraft are unlikely to get updated, and are considered dead mods. These mods can be deleted from the list. Any mods for the current major release and later should be kept on the main Mods page.

Modding Programs and Editors[]

Hoofdartikel: Programs and editors/Modding


The above link gives showcases tools for installing and making mods

Client Mods[]

TIP: Use CTRL+F (Windows) or CMD+F (Mac) to find a mod you are looking for, however you must first expand the tables.

Client mods are modifications to your Minecraft program. They are not custom clients, and they require modification of minecraft.jar. Like high resolution textures, they only work with the launchers, and won't work if you play through a browser.

The most common form of client mods are aesthetic and/or functional (such as the iMod). However, some client mods add new content to the game (Such as the Supplycrate mod), and others fix issues with the game.

As the Minecraft server software will ignore custom content from client side, most of the client mods which add new content to the game do not work in SMP unless a modification has also been installed on the server. Some authors of client mods have made server versions of their mods available, and others have not. A few of the Loader/API type client mods (e.g. ModLoader and AudioMod) and many of the functional client mods (e.g. OptiFine, Rei's Minimap and TooManyItems) have effect in SMP straight away, without any modification on server side.

Adding/Editing Client Mods[]

When adding a new mod to the list, first please check that the mod is not already listed in one of the sections on the page.

Second, please put the mod in the correct section. If it adds new mobs, items, blocks or dimensions, put it in New Content. If it changes features of an existing item or adds settings, like adding a new difficulty level or making mobs drop more experience, put it in Aesthetic and Functional Mods. If it fixes a bug in "vanilla" Minecraft, put it in Fixes.

Third, please keep the mods in alphabetical order. It's much harder to find older, established mods when they are buried beneath the mods that have been thrown on top of them.

Fourth, do not place unreleased mods, especially if they have a message in the download link such as "This mod will be released soon". Also, do not place download links. It only adds to the frustration of potential spam, plus, if there are no pictures, people are less likely to download the mod.

Thank you for following these simple rules.

Note: The guide below works for New Content and Aesthetic and Functional Mods.

Before adding mods, you must understand the code used. For this example, we will use Single Player Commands.

{{/entry
| name = Single Player Commands
| description = Single Player Commands is a mod that adds commands to your single player worlds.
| version = 3.2.2
| forum = http://www.minecraftforum.net/topic/94310-125-single-player-commands-v322-official-download/
| minecraft version = 1.4.7
| api = {{tc|no}}
| author = simo_415
| smp = {{tc|no}}
}}

The first line, {{/entry, indicates that the Mods/entry template is being used; the final }} ends the template.

The next line, | name = Single Player Commands, is self-explanatory.

The third line, | description = Single Player Commands is a mod that adds commands to your single player worlds, is a brief description of the mod. Don't make this too long, perhaps copy and paste the first few lines of the description of the mod.

| version = 3.2.2 is the latest version number. Usually this is in the thread header or in the body of the thread. If the version is not specified, use the latest release version as the version number (e.g. if the mod is compatible latest version of Minecraft (1.2.5) and the thread doesn't specify the version, use 1.2.5 in place of the version number).

| forum = http://www.minecraftforum.net/topic/94310-125-single-player-commands-v322-official-download/ is the address of the mod's forum thread. A similar line, starting with | website =, can also be used if the mod has a website as well. (This should not be used for a direct download link.)

| minecraft version = 1.2.5 is the latest compatible version of Minecraft.

| api = {{tc|no}} indicates that no modding API (such as ModLoader) is required. (If it is needed, | api = {{tc|yes|ModLoader}} should be used.)

| author = simo_415 is the Mod creator/author.

| smp = {{tc|no}} is whether the mod is SMP compatible or not.

If you are updating a mod, all you have to edit is the website address and the version number.

Tip: If this guide is still confusing, copy and paste a mod's code and edit it accordingly.

APIs and Loaders[]

For a list of Outdated APIs/Loaders, see here.

Fixes[]

For a list of Outdated Fixes, see here.

If a mod fixes a bug in "vanilla" Minecraft, put it here.

Mod Packs[]

Aesthetic and Functional[]

For a list of Outdated Aesthetic and Functional mods, see here.

If a mod changes features of an existing item or adds settings, like adding a new difficulty level or making mobs drop more experience, place it here.

Mods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entry

New Content[]

For a list of Outdated New Content mods, see here.

If a mod adds new blocks, items, mobs or dimensions, place it here.

Mods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entryMods/entry

Server Mods[]

Server Mods are modifications to the official Minecraft server software.

Server mods are commonly designed to make administration of servers easier by implementing tiered privileges for commands (such as kicking, banning etc.). They are frequently implemented as "wrappers" which do not actually modify the main server .jar file, instead monitoring its output and sending commands to it.

The list below only includes stand-alone server mods, and does not contain server mods, which are required to be installed server side for specific client mods to work in SMP. These mods are listed above under Client Mods.

For a list of out-of-date Server Mods, see here.

Videos[]

See also[]

  • Creating Mods, a tutorial on how to create mods
  • Cheating and exploits

References[]

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