Verdediger

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Verdediger
Vindicator.pngVindicator attacking.png
Gezondheidspunten

24 (Heart.svg × 12)

Aanvalssterkte

Makkelijk: 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg)
Normaal: 13 (Heart.svg × 6.5)
Moeilijk: 19 (Heart.svg × 9.5)

Grootte

Hoogte: 1.95 Blokken
Breedte: 0.6 Blokken

Spawnen

Boslandhuizen
Illager Patrols[aankomend 1.14]
Raids[aankomend 1.14]

Eerste verschijningen

Zie Geschiedenis

Common drops

Sjabloon:Drop

Natuurlijke uitrusting


Iron Axe


White Banner

Ervaring

5

Geluiden
Intern ID

JE: 36
BE: 57

Entiteit ID

vindicator

Marsh Davies Mojang avatar.png Hier is Johnny!
~ Marsh Davies[1]

Vindicators zijn vijandige illager wezens die spawnen in boslandhuizen, illager patrols[aankomend 1.14], and raids[aankomend 1.14]. Ze zijn uitgerust met ijzeren bijlen.

Spawnen[bewerken]

Woodland mansions[bewerken]

Vindicators spawn during the generation of woodland mansions, in particular rooms. Some rooms will contain 1, others will contain 3, and some will contain 2 accompanied by an evoker. They will not respawn after their initial spawn, thus there are a limited number of them per world. Vindicators that are generated with mansions do not naturally despawn.

Some vindicators may spawn with an enchanted iron axe, depending on the difficulty set: the chances go up as the difficulty goes up.

Illager patrols[bewerken]

Hoofdartikel: Illager patrol


Illager patrols spawn a maximum of five pillagers (weight 55) or vindicators (weight 27) 200 blocks away from villages on grass or sand with a block light level of 0–8 and a sky light level of 10–15.Sjabloon:Upcoming

Raids[bewerken]

Vindicators are able to spawn as part of raids.Sjabloon:Upcoming

Drops[bewerken]

Vindicators only drop loot when killed by a player or tamed wolf. They will drop when they die:

Gedrag[bewerken]

A vindicator chasing a villager.

Vindicators are hostile towards players, iron golems and villagers. They will try to attack them, raising their main hand and brandishing an iron axe. When in pursuit of their target they will sprint toward them, slightly faster than the player's walking speed. When not attacking, they cross their arms similar to a villager, and don't show the axe in their hand.

A vindicator will not pursue the player through the iron door of any naturally occurring woodland mansion jail cells, and after a time, will cease hostility as long as the player remains inside.

If a vindicator is named Johnny (using a name tag, named spawn egg, etc., or has its Johnny tag set to 1b), it will be hostile to every mob, except for evokers, illusioners, pillagersSjabloon:Upcoming, ghasts, and other vindicators. It will even be hostile to vexes and illager beastsSjabloon:Upcoming. All mobs, except for endermites, phantoms, guardians, slimes, magma cubes and beasts, will try to attack the vindicator in return. The Johnny tag overrides its name; the player can give the vindicator any other name and set the Johnny tag to 1b and it will still be hostile in the same way as described. Conversely, you can name the vindicator Johnny and set the Johnny tag to 0b, and the vindicator will not be hostile as described; it will act as a normal vindicator.

Naming a vindicator spawn egg "Johnny" and Sjabloon:Ctrl it on a spawner will make the spawner spawn normal vindicators, not vindicators named Johnny.Sjabloon:Only

Datawaarden[bewerken]

Zie ook: Chunk format

Vindicators have entity data associated with them that contain various properties of the mob. Their entity ID is vindicator.

Verdediger/ED

Prestaties[bewerken]

Sjabloon:Load achievements

Advancements[bewerken]

Sjabloon:Load advancements

Geschiedenis[bewerken]

java
1.11 16w39a Added vindicators.
16w40a "Johnny" vindicators are now activated by a custom tag in addition to a custom name.
The vindicators' axes are now one of their HandItems, whereas before it was purely a visual effect. This means their attack will now disable shields.
Vindicators have now been heavily buffed - their attack damage on Easy has now been increased from 3 (Heart.svgHalf Heart.svg) to 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg), on Normal 5 (Heart.svgHeart.svgHalf Heart.svg) to 13 (Heart.svg × 6.5), and on Hard, 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) to 19 (Heart.svg × 9.5).
1.13 pre5 The entity ID for vindicators has now been changed from vindication_illager to vindicator.
java upcoming
1.14 18w45a Vindicators can now spawn in illager patrols.
Vindicators can now sometimes spawn as a patrol leader in illager patrols.
18w47a Vindicators can now spawn as part of raids.
Vindicators can now break doors.
pocket
1.1 build 1 Added vindicators.
Console-editie
TU54CU441.52Patch 24Added vindicators.

Problemen[bewerken]

Problemen met betrekking tot 'Verdediger' worden bijgehouden op de bugtracker. Meld problemen daar.

Trivia[bewerken]

  • According to Jeb, naming a vindicator "Johnny" will cause the vindicator to become hostile towards every mob, except other illagers; a reference to The Shining.[2]

Referenties[bewerken]